Not a one-off clip, but the opening of a world: a saga that starts at its very end, so the mystery pulls you in. Music, animation and writing moving in the same direction: electronic, synthwave and French Touch.
Asha, a machine that asks human questions, breaks from her squad and wanders the ruins of a post-human city, following a signal that shouldn't still be alive. What she finds there is where the whole saga begins. Low-poly is a choice, not a limit: the human hand against the slick of generated content.
French Touch to the core. I write a whole piece of music from scratch, chop it up, and drop it back in as the track's main sample. That cut-and-rebuild is where the groove comes from. The track stands on its own and opens the door to NOVALIS: music and universe are one project, not a single with a story attached. 120 BPM, 2:40, with my own vocal woven in.
Where samples turn into feelings and mistakes turn into happy accidents. A French Touch voice out of French-speaking Switzerland.
Foxako comes from French-speaking Switzerland. I developed the first chapter on my own: music, narrative direction and 3D animation. For the chapters to come it becomes a duo, with illustrator Keynok shaping the visual world. Sound and image are treated as one: sketches become characters, samples become emotions, and every release is a complete work, not a single with artwork bolted on.
NOVALIS is a sci-fi saga in five arcs. It deliberately opens at the very end, planting a mystery from the first frame, then lets each new release rewind through time and answer it, piece by piece. Built slowly, with no rush.
The saga rewinds to Arc 2, City of Peace (2130–2180): the city's peaceful golden age, where the world starts answering the questions the first video left open. It opens with three singles, each with its own cover by Keynok.

Opens the arc. The flagship single.

Introduces the characters.

Album lead single, with a 2D animated video.
I built the first chapter on my own. From here, illustrator Keynok joins Foxako for the covers and visual world of the chapters to come.
The arc builds toward a full album. Its lead single, Wanderers, gets a 2D animated video, now in production. The first chapter was 3D; this one adds hand-drawn 2D, with Keynok on the look.




Everything for a label in one place: pitch, music, video, world, what's next, contact.
I built the first chapter end to end on my own: music, 3D, story. With illustrator Keynok now joining for the next chapters, Foxako is looking for the right partner to help it reach the people it's made for: release strategy, distribution, audience and long-term artist development.
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